We don't know for sure since the article isn't available yet. (I would link to them here, but they've all disappeared for the moment.) Indeed, according to several of the people the Times had interviewed, the story was probably going to be a fairly positive one that celebrated Alexander's prescience on some COVID-19 related topics. Alexander has penned a lot of really great pieces on a wide range of subjects: on Marxism's failings as a science, on the English settlement of the Americas, and on bureaucratic barriers to scientific research, to name just a few. The Times declined to comment to Reason, though a spokesperson stressed that "when we report on newsworthy or influential figures, our goal is always to give readers all the accurate and relevant information we can." "We had a discussion about why I wanted my real name out of the story, where I said most of the same things I said in the public post," Alexander tells Reason. "He seemed understanding but said his editor absolutely prohibited him from writing it without my name, and he thought the story was important enough that he didn't want to drop it." He also asked the reporter not to divulge his real name in the article, but this request was rejected. Eventually, the Times reached out to Alexander, who agreed to speak about his blog off the record. The reporter had contacted several of Alexander's friends, as well as a former girlfriend. In an interview with Reason, Alexander explained he had recently learned that a New York Times tech reporter was working on a story about Slate Star Codex. "In my ideal world, the New York Times realizes they screwed up, promises not to use my real name in the article, and promises to rethink their strategy of doxxing random bloggers for clicks." "I'm not sure what happens next," wrote Alexander in his last and currently only blog post. On Monday, he took the drastic step of deleting the blog after a New York Times reporter threatened to reveal his name in a forthcoming article. Scott Alexander is the pseudonymous proprietor of Slate Star Codex, a science and history blog well-liked by many libertarians and neoliberals.
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It contradicts itself, in a good way, as it comes across as a lite version of the bigger games like the aforementioned Zelda and Stardew, but it’s not a 5-minute game. Source: PRīut generally speaking, Kitaria Fables is a pleasant experience. It’s manageable, but this back and forth pacing might chip away at your patience levels. The amount of backtracking here, irrespective of the fast travel option, can be irksome. If you paws (ahem) to look at your gear and there’s an enemy about, they will attack you, which was a nightmare.Įqually, the exploration was a bit underwhelming as you’d have to pass a blue dotted line to a new screen with hardly anything to pick up as the loot comes from combat. However… you end up carrying quite a bit and may have various consumables that can’t be assigned. Hotkeys for potions and consumables are generous and pending you have enough gear at your disposal, you needn’t access your inventory. As long as you access them in a safe area. The music and sound effects are quite the standouts, and the menu systems and hotkeys, while initially a bit confusing, were well designed. That said, the colours pop, and it didn’t take long to settle into this enchanting world full of cute lil’ animals. Due to the simplicity of combat and the farming, it didn’t take much explaining to the other person how to play and was subsequently fun.įirst impressions weren’t amazing as it didn’t feel like a PS5 title to look at. Still, pending I saved the game, exited out and specifically selected co-op, I could rope in another player either from my last entry or as a new game. In the Kitaria Fables PS5 version I played, it didn’t appear to be a drop-in option. But its simplicity also works in its favour as Kitaria Fables is quite a big game, and being far too occupied with the intricacies of one mechanic may be a bit fruitless.Īnother highlight is the local co-op. This might go against the grain for some, as the farming is too basic and doesn’t have the same depth as Story of Seasons or even that Doraemon game. Not a game-changer for most, but it would have been an excellent option to have. Other than changing your face, there’s no customisation here – for Nyanza or her farming base, Thunderbunn Farm. To improve your chances, you’ll need to farm enemies for ‘ingredients’ and squirrel away enough Paw Pennies to afford the new gear. Treasure chests are limited, and once open, they don’t respawn. Unlike the action RPG elements of its peers, Kitaria Fables lacks an XP system, so when you farm, it’s for a shopping list of components to craft gear at the local blacksmiths. It’s advantageous and made light work of bosses compared to other games, but it can get a trifle difficult when there are more enemies on screen as you’re effectively rolling into their path. Each time an enemy will attack, their proposed attack path will flash up, and you can easily roll out of harm’s way. However, the counter technique is brilliant. Those looking for depth might feel a little disappointed. Combat is simplistic of melee, ranged and eventual magic (or real-time), but it’s surprisingly satisfying. Kitaria Fables is a bit of a mash-up of games like the original Zelda series and Stardew Valley, but it only scratches the surface with both. Meeting up with the local sage, Nyan uncovers her magic potential, some quests for artefacts and a good old fashioned RPG-like adventure yarn.īut the adventuring is only part of the Kitaria Fables experience (developed by Twin Hearts and published by PQube) as she’ll be managing a farm, completing side quests, mixing with the locals and developing her bartering skills, selling off her produce, loot from her battles and then crafting new gear. However, the bad stuff that happened in Canoidera, the land that this takes place in, has kicked off – known as The Calamity. Cue some swings of the sword and FFVII victory fanfares, and Nyan has found a good vocation. They arrive in Paw Village to help the residents as some of the ‘wildlife’ on the fringes are starting to go bad and randomly attack people. They’re from the pure archetype gene pool, intent on saving the people and the lands through good old fashioned heroics and farming. She’s a soldier in the empire, accompanied by Kirby’s shadow, Macaron. Understandably, she’ll be referred to as Nyan). Ay Carumba – A Justin Wack and the Big Time Hack Review So essentially, the more prints you punters buy from me the more art I can get from traumwelt and trust me we've got some great stuff in store including Scapegoat Comic's first webcomic! Also OHT is progressing, more info will be disclosed soon. Step 4: once I've made enough money this way I ask him to make another commission, and rinse and repeat. Step 3: I submit it to DA crediting him and enable prints Step 1: I ask Traumwelt to make a commission Batman Arkham City (1440P Resolution) Home Games Batman Arkham City 2560x1440 Screen Resolutions. Owners of Arkham Knight after winning the Mercedes Benz Handicap at Warrnambool Racecourse on in Warrnambool, Australia. Download Wallpaper 2560x1440 Batman, Batman Arkham Knight, Games Images, Backgrounds, Photos and Pictures For Desktop,Pc,Android,Iphones. Fans can visit to sign up to receive updates regarding the game and join the discussion on the recently launched community site at to participate in forums, read upcoming developer diaries and stay abreast of all the latest Batman: Arkham City news.Ladies and gentlemen if you watch me you will have noticed my friendship and partnership with a crazy genius Frenchman called Traumwelt, here he is Now in order to commission him for his fantastic work more often he has agreed to let me start up something called a Commission Cycle. Browse 527 batman:arkham stock photos and images available, or start a new search to explore more stock photos and images. This is a wide angle webcam with a 16:9 widescreen view and a 78 degree field of view. Streaming at 720p at 30 frames per second this webcam is ideal for those who need a good entry level webcam. Set inside the heavily fortified walls of a sprawling district in the heart of Gotham City, this highly anticipated sequel introduces a brand-new story that draws together a new, all-star cast of classic characters and murderous villains from the Batman universe, as well as a vast range of new and enhanced gameplay features to deliver the ultimate experience as the Dark Knight.īatman: Arkham City is based on DC Comics’ core Batman license. The Logitech B910 HD is a business grade webcam designed for conference and business calls, but is a favorite among the Twitch community. 61 Batman Arkham Knight Wallpapers (1440P Resolution) 2560x1440 Resolution. Developed by Rocksteady Studios, Batman: Arkham City is the follow-up to the award-winning hit video game Batman: Arkham Asylum™ and delivers an authentic and gritty Batman experience.īatman: Arkham City builds upon the intense, atmospheric foundation of Batman: Arkham Asylum, sending players soaring into Arkham City – five times larger than the game world in Batman: Arkham Asylum – and the new maximum security “home” for all of Gotham City’s thugs, gangsters and insane criminal masterminds. Interactive Entertainment and DC Entertainment today announced that the highly anticipated videogame Batman: Arkham City™ will step out of the shadows and onto store shelves in North America beginning October 18, in Australia beginning October 19 and in Europe and other global territories beginning October 21, for the Xbox 360® video game and entertainment system from Microsoft, Games for Windows PC and the PlayStation®3 computer entertainment system. Highly Anticipated Batman: Arkham City™ Launches in Stores Beginning October 18 Xbox players will gain access to I Am Bread if they purchase Access All Areas. This offer is only available for two weeks to all Steam players during the launch period. There is also an exclusive Twitch extension - allowing viewers to choose modifiers to affect streamers during live streams.Īnyone who buys Surgeon Simulator 2:Access All Areas at launch on PC will gain exclusive access to Bossa Studios’ popular games for free: PC gamers will also be able to enjoy crossplay between Steam, Microsoft Store and Epic Games Store versions of the game. They will be live-streaming a playthrough on their official Twitch channel at 11.00 PT / 19.00 BST / 20.00 CEST. The new Ultimate Edition is the perfect game to play with friends, which comedy gaming group Kinda Funny will be doing this evening. Xbox Players will gain access to the acclaimed I Am Bread.Ģ September 2021- Surgeon Simulator 2: Access All Areas, the ultimate edition of the hit physics-based surgery simulator launches today on Steam and Xbox Store for $19.99 / £14.99 / €15.99, as well as part of a Xbox Game Pass subscription.Ĭreated by BAFTA-winning independent developer Bossa Studio, Surgeon Simulator 2: Access All Areas is packed with new maps, characters and game modes including the addition of the all-new Free-for-All mode. Other games include Potion Potion: Alchemist Simulator Beside cemetery guard And the Tycoon Cartel Which all exist in the simulation type in different ways, so it looks like the Bossa Studios IPs would already be in a proper home.Steam players who purchase the game at launch will also receive Bossa Studios’ back catalogue of games for free. Hello neighbor It’s probably one of the games that people associate with tinyBuild. “In collaboration with TinyBuild, we have found a path that will allow Bossa to dedicate its full attention to its new projects, while ensuring surgeon simulatorAnd the I bread And the I am a fish You have a new home that understands what makes these games such a good sign as we do.” “This has led us to question how best to nurture our legacy, our current games, and how to ensure that they have a future of their own,” Oliviers said. In addition, we also purchased Konfa Game Studio! Welcome to Orange Crew□ We are pleased to announce that we have acquired Tweet embed IP which includes popular games like Tweet embedAnd the Tweet embed And the Tweet embed. Henrique Olifiers, co-founder of Bossa Studios, told that the company has been experimenting with PvE since early 2022 and has since been looking at ways to ensure its legacy is in good hands. “ I am a fish is an enchanting physics-based adventure starring four daring fish friends, who are forcibly separated from their home in a pet store aquarium,” reads a preview of this game.” Swim, fly, roll, and chomp your way out to the open ocean trying to free up and reunite again.” first of these, I am a fishis a game in which players themselves are a fish and must move from one water source to another to survive on their journey to the ocean. tinyBuild said the purchase price for these IP addresses consisted of an upfront payment of $3 million with tinyBuild also confirming the total acquisition of a different studio in the same ad.įor those unfamiliar with the Bossa Studios business, the company’s bestselling games (on Steam at least) include various titles in the series you now own tinyBuild like I am a fish, surgeon simulator 2, And the I bread. These include a number of different simulation games such as surgeon simulator and other titles in this game collection. The pair announced Friday that TinyBuild now owns the IPs for Bossa Studios after striking a deal with the game maker this week. So all the side characters would benefit from some major changes and tweaks to make them feel more effective and less rough around the edges. I would overcome the issue of Sgt Bird's controls by finding the perfect balance between both Spyro A Hero’s Tail and Year of the Dragon controls.Īgent 9 caused me many issues too, and I feel his combat and movement could be greatly improved with a few tweaks whilst also giving him a wider variety of weapons rather than just a pistol. I remember playing Spyro A Hero’s Tail on the PlayStation 2 and his controls felt a lot smoother. Spyro the Dragon PS4 remake could benefit from much smoother controls.Ī second improvement for the Spyro the Dragon PS4 remake would be with Sgt Bird. So, how would you go about improving these controls to make them feel more tight and responsive? For one Sheila's movement feels clunky and rough so to overcome this you could make Sheila's movement like Spyro's with the ability to turn quickly whilst also allowing the freedom to maintain more control when she airbones in the sky from her jumps. When you're controlling them in the original game they don't feel particularly responsive to movement, or when you try and make them jump. I feel that characters like Sheila and Agent 9 would really benefit from a more freeform style of movement. When you took control of side characters in Year of the Dragon, such as Sheila and Agent 9, the control mechanics felt a little bit off at times. This is probably one of the most obvious nit picks that the majority of Spyro fans will probably agree with. After starting off as the nameless redeemed prisoner (seen in the beginning of the campaign), you are then sent to the Rotunda of Olympus to choose a godly alliance. The multiplayer part of Ascension, features multi-level arenas, where several warriors can fight one another. He then sets out to be rid of his new nightmares, burning down his home with Orkos' corpse inside it. Much to Kratos' horror, though, haunting visions of the murder of his wife and child, which were previously masked by his bond, suddenly plagued his mind, crippling him out of sorrow. The latter, accepting his death honorably, hands over his blade to Kratos, who hesitantly drives the blade within Orkos' abdomen, finally breaking his bond to Ares. Kratos, in his victory, returns to his home in Sparta, meeting with Orkos, who reveals that he was once again made the Spartan's oath keeper, by the Furies, before their death the only way for Kratos and Orkos to be free from their respective bonds to Ares, the Spartan must kill Orkos. Kratos, refusing illusion over reality, manages to kill both Furies, breaking Tisiphone's neck, and stabbing Alecto to death. Eventually, he comes across the remaining Furies, Tisiphone and Alecto, who once again attempt to lure him back into Ares' servitude by seducing him in the form of Lysandra. However, Kratos luckily manages to evade Aegaeon's attacks and slay Megaera. Kratos then attacks Megaera, who, enraged with his defiance, uses her parasitic brood to return Aegaeon to life, having sections of the prison attack Kratos. However, one Fury, Megaera, holding a grudge against Kratos for severing her arm in a struggle they had prior to his capture, attacks him and unintentionally breaks the chains binding him. As Kratos suffers from torture at the hands of the Furies, he defiantly refuses their offers for him to return to Ares. However, after continuing his quest, the Furies ambush the Spartan and Orkos, and proceed to imprison Kratos within Aegaeon. After slaying Pollux and Castor, the prophets who had imprisoned the Oracle, Aletheia reveals to the Spartan that the only way to be free of his bond to the God of War would be to slay the Furies. Seeing the injustice in Kratos' oath, Orkos betrays the Furies and allies himself with the Spartan, informing him that the answer to his freedom from his bond to Ares can be found in Delphi, with the Oracle Aletheia. The trio, in order to weaken the Spartan's mind, cast illusions which torture him to no end. However, Kratos, enraged and saddened by the accidental killing, became a self-pitying recluse, unable to forgive himself for his crime and adamantly vowing never to serve Ares ever again.Īres, angered by Kratos's decision, orders the Furies to capture him for his betrayal. Seeing the makings of a perfect warrior in the Spartan, Kratos, Ares formed a blood oath with the tattooed warrior in order to mold him into a heartless killing machine, tricking him into killing his wife, Lysandra, and his child, Calliope, for nothing to restrict him from his onslaughts. Alecto and the other Furies, though, saw worth in him and made him the oath-keeper. Unfortunately for them, their son, Orkos, was not up to Ares' standards, and was disowned. The Fury Queen, Alecto, mated with Ares in the hopes of creating such a warrior. Later on, the Furies had dealings with the God of War, Ares, and became ruthless under his 'guidance,' forming a plot to overtake Olympus, but finding that they were lacking in their forces they needed the perfect warrior to aid them in their attack on the Gods. The Furies set about their task, and, believing death to be too kind for one who had broken an oath to a God, transformed Aegaeon's humongous body into a stone prison for all who would dare follow his example in the future. The first victim of the Furies was the Hecatonchires, Aegaeon, who had broken a blood oath to Zeus himself. In a war between the astronomically large deities known as the Primordials, the madness and rage of the war took form, becoming the three guardians of honor, the Furies, who were tasked with exacting retribution onto any oath-breaker or betrayer. La compréhension automatique du texte bruyant des médias sociaux est l'un des secteurs de recherche contemporaine principaux. This paper reports an initial study to understand the characteristics of code-mixing in the social media context and presents a system developed to automatically detect language boundaries in code-mixed social media text, here exemplified by Facebook messages in mixed English-Bengali and English-Hindi. Though language identification has been considered an almost solved problem in other applications, language detectors fail in the social media context due to phenomena such as code-mixing, code-switching, lexical borrowings, Anglicisms, and phonetic typing. Most research has so far concentrated on English texts however, more than half of the users are writing in other languages, making language identification a prerequisite for comprehensive processing of social media text. Cross-language categorization surprisingly shows similar performance and is marginally better for some of the languages.Īutomatic understanding of noisy social media text is one of the prime present-day research areas. Our algorithm outperforms the existing supervised technique, which used the same dataset. Empirical results obtained on five experimental languages show that categorization with expanded topics shows a very wide performance margin when compared to usage of the original topics. Furthermore, we compare the performance of our classifier with two state-of-the-art supervised algorithms (each for multilingual and cross-lingual tasks) using the same dataset. We compare the performance of the classifier with a model of it using the original class topics. The JRC-Acquis dataset is based on subject domain classification of the European Commission's EuroVoc microthesaurus. The multilabel categorization task uses the JRC-Acquis dataset. We evaluate our categorization algorithm using a multilabel text categorization problem. The categorization algorithm computes the distributed semantic similarity between the expanded class topics and the text documents in the test corpus. The lexical knowledge in BabelNet is used for the word sense disambiguation and expansion of the topics' terms. In this paper, as a specific contribution to the document index approach for text categorization, we present a joint multilingual/cross-lingual text categorization algorithm (JointMC) based on semantic term expansion of class topic terms through an optimized knowledge-based word sense disambiguation. Considering the semantics of terms is necessary because of the polysemous nature of most natural language words. Term expansion such as query expansion has been applied in numerous applications however, a major drawback of most of these applications is that the actual meaning of terms is not usually taken into consideration. One of these challenges is that the developer is required to have many different languages involved. Besides the rigor involved in developing training datasets and the requirement for repetition of training for different texts, working with multilingual texts poses additional unique challenges. The majority of the state-of-the-art text categorization algorithms are supervised and therefore require prior training. Start MongoDB Īs I said before, by default security is not enabled when you start MongoDB so the first think to do is to enable it using the -auth parameter. groups, service principals, or managed identities to grant or deny access to. and get an overview of MongoDBs role-based action control. For the Azure Cosmos DB API for MongoDB, see Data Plane RBAC in the API for. The documentation about authorization is available here.įor each type of users I will show how to grant specific permissions. Walk through how to grant users specific privileges using reIndex, mongodump, and mongorestore. The second part is Authorization to select what a user can do or not once he is connected to the database. The first part of the security is the Authentication, you have multiple choices documented here. I have to mention that by default, when you install and start MongoDB, security is not enabled. Replication: MongoDB supports master slave replication. Indexing: You can index any field in the document. It also supports searching by field, range queries, and regular expressions. Queries: MongoDb supports ad-hoc queries and document-based queries. I will focus on Authentication and Authorization, and provide you the steps to secure the access to your database and data. The following are some of the features of MongoDB. In this post, I won't go into the detail about how to deploy your database in a secured environment (DMZ/Network/IP/Location/.) You can find all information about MongoDB Security in following documentation chapter: Last week at the Paris MUG, I had a quick chat about security and MongoDB, and I have decided to create this post that explains how to configure out of the box security available in MongoDB. Step 3 – Add Some Details to Your Bird’s Feathers Easy drawing of bird tutorialĭraw a small triangle at the bottom of your bird’s body. It doesn’t need any details at this point we’ll add them in later. The body of your bird is going to be simple- draw a long, thin rectangle next to the head. The top of the box should be slightly curved, and it should get narrower as it goes down. Now that you have two circles, sketch out a box between them- this is where your bird’s head will go. It doesn’t need any guidelines like before because we’re going for accuracy here. This will be used as a reference to draw your bird’s body. Step 2 – Sketch Out the Body and Head of Your Bird Easy drawing of bird tutorialĭraw a circle next to the one you drew in the previous step. Once you have your circle drawn, it’s time to start sketching the basic features of the bird. You will need a pencil and something to draw around, like a cup or glass. This method is a little more advanced, but once you get the hang of it, you will be able to draw circles perfectly every time.
This is assuming that you only have ZDoom/GZDoom and ONE Doom WAD file in the same directory The above line is similar to the BAT file needed (All this 'NSIS' and 'Autohotkey' is beyond me), but I can see a problem So what's really needed is a ZDoom/GZDoom PortableApp Launcher or frontend that just start up Zdoom/GZDoom with the necessary 'switches' IF you DON'T supply the 'iwad' switch - GZDoom automatically comes up with a selection list of avaliable WAD's found - for you to choose The PC work however is a slow PC with NO OpenGL graphic card & low res screen etc - so GZDoom uses the 'johnsmith44.ini' which has the settings set lowĪll the 'Save' files are stored in the GZDoom directory UNLESS you run GZDoom with a command switch '-savedir ' and you can (if you're lucky enough to actually OWN the original Doom games) actually run each variation of Doom (doom/Doom II/Ultimate etc) also by using a command switch to load the necessary WAD file ('-iwad '). The PC I use home is a high powered PC with High-res widescreen monitor - so GZDoom will use the 'kermit.ini' file which has all settings set high It decides on which INI to use based on the log-on details of the computer you're on (so if I logon to home computer as 'kermit' it uses 'kermit.ini',if I log on work as 'johnsmith' it will use 'johnsmith.ini') You are right it saves it to an *.ini file - but this is NOT necessary for each user, it's for each Computer you have logged into - which is a good thing surely. I've been using GZDoom (a version of Zdoom but with OpenGl support) on my USB for ages (but NOT through portableapps launchpad - I use PStart instead). |